Stores in Blackwood
Stores: need to @dig from the streets
for Product people, properties of:
.store_open (0/1)
.hood $g.hood object
Stores built of:
(1) front room, (2) back room, (3) basement, (4) living quarters, (5) sleeping
(quarters), (6) backyard, (7) outhouse
(1) front room <==> Street (<==> means back & forth)
(2) back room <==> front room
back room <==> (3) basement
back room <==> upstairs
back room <==> (6) backyard
(4) living quarters --> living/cooking (quarters)
--> (5) sleeping (quarters)
(6) backyard <==> (7) outhouse
Note: Exits to store are going to be store names, not compass directions like "north".
Also Note: please do NOT name your store after a person, or otherwise frivolously. Use the neighborhood name: e.g. "The Lumber Town Blacksmith", "The West Side Leather Maker", etc.
Also Note: Much of this assignment is about describing the store you create. You should find out what these places looked like by searching the image archives linked from the Blackwood page, and elsewhere.
Don't forget to @describe your exits. And remember that @leave messages are cool
(read 'help messages' to see what I mean, or ask one of the street people).
Store People Assignments
Note: numbers are just identifiers from the original implementors,
Spring of 1999.
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South
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West
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North
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Riverside
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Mines
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Trading Post
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Lumber Town
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Western Outpost
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Blacksmith
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X (7)
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X (14)
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X (24)
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X (27)
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X (34)
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X (43)
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Dry Goods
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X (1)
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X (8)
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X (10)
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X (15)
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X (25)
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X (28)
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X (38)
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X (45)
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Cartwright
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X (17)
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X (29)
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X (39)
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X (46)
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Leather Maker
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X (2)
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X (18)
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X (31)
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Stable Operator
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X (3)
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X (9)
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X (11)
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X (19)
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X (26)
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X (32)
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X (41)
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X (48)
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Wheelwright
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X (20)
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X (33)
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X (42)
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Tailor
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X (4)
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X (12)
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X (22)
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X (36)
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Wood Lot Operator
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X (5)
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X (13)
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X (23)
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X (37)
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