CS497/793: Independent/Individual Study (VR Development)
CS497 Call Number: #7161 (in Fall 1999); CS793 Call Number: #7315
Permission of Instructor, Hours Announced
VR stands for "virtual reality" and the objective of the
"course" is the research oriented design and implemention
of multi-player educational game environments (in LambdaMOO, or
other platforms, usually with client development in Java and
advanced graphical interfaces incorporating QTVR, VRML, or
related approaches), with
a view towards constructing role-based educational technology,
and developing the tools that would facilitate the further
construction of such games.
Students are encouraged to consider joining if they have
experience with or inclinations towards MUD/MOO development,
Educational Multimedia, Computer Games, User Interface Design,
Graphical Design, Software Agents, Artificial Intelligence,
Role-based Games, VRML, Java, QTVR, Intelligent Tutoring, 3D
Modeling .... and so forth.
CS497 is being offered for 1, 2 or 3 credits, and can be taken
for a letter grade or pass/fail. There would be very few regular
meetings. The course would take from 2-3 to 8-9 hours per week
on average (depending on how many credits you choose to take)
with all the assumed flexibility implied by the title
"independent study".
The graduate students in CS793 will be expected to participate
in all the activities engaged in by the undergraduate
students enrolled in CS497 and, in addition, will be required to
read and critically analyze a research paper from the
literature, and make their analysis available to the group.
There will be an organizational meeting at 2:00 pm,
on the first Friday of each semester,
in the lab space IACC 258-A3
(just down from the main office).
If you are interested but
cannot attend, or you have questions, whatever, please send
email.
Dr. Brian Slator, IACC 262E,
slator@badlands.nodak.edu
Last modified:
Thu Aug 12 20:31:54 CDT 1999
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